Get started with tsparticles-shape-path CDN
MIT licensed
Tsparticles-shape-path is a library for creating custom particle shapes in Three.js using TSParticles.
Tags:- tsparticles
- particles.js
- particlesjs
- particles
- particle
- canvas
- jsparticles
- xparticles
- particles-js
- particles-bg
- particles-bg-vue
- particles-ts
- particles.ts
- react-particles-js
- react-particles.js
- react-particles
- react
- reactjs
- vue-particles
- ngx-particles
- angular-particles
- particleground
- vue
- vuejs
- preact
- preactjs
- jquery
- angularjs
- angular
- typescript
- javascript
- animation
- web
- html5
- web-design
- webdesign
- css
- html
- css3
- animated
- background
- confetti
- fireworks
- fireworks-js
- confetti-js
- confettijs
- fireworksjs
- canvas-confetti
Stable version
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How to start using tsparticles-shape-path CDN
<!DOCTYPE html>
<html>
<head>
<title>Get started with tsparticles-shape-path CDN - cdnhub.io</title>
<style>
#tsparticles {
height: 100vh;
width: 100%;
}
</style>
</head>
<body>
<div id="tsparticles"></div>
<script src="https://cdn.jsdelivr.net/npm/worksans@4.2.0/worksans.min.css"></script>
<script src="https://cdn.skypack.dev/gsap@3.9.1/gsap.min.js"></script>
<script src="https://cdn.cdnhub.io/tsparticles-shape-path/2.12.0/tsparticles.shape.path.min.js"></script>
<script src="https://cdn.skypack.min.js/loader"></script>
<script>
import * as TSParticles from 'tsparticles-engine';
import { CustomShape } from 'tsparticles-shape-path';
const particlesInit = async (main) => {
await main.load();
const customShape = new CustomShape({
name: 'customPath',
shape: {
type: 'path',
path: 'M10,10 C15,15 20,10 25,15 C30,20 25,30 20,35 C15,40 10,35 Z',
},
style: {
fill: '#fff',
stroke: '#000',
strokeWidth: 2,
opacity: 0.5,
size: 10,
},
});
main.add(customShape);
main.animatedData.position.x = window.innerWidth / 2;
main.animatedData.position.y = window.innerHeight / 2;
main.interactivity.events.on('onhover', (event) => {
customShape.style.opacity = event.hovering ? 1 : 0.5;
});
main.interactivity.modes.push('hover');
};
const particlesContainer = document.querySelector('#tsparticles');
TSParticles.load(particlesContainer, particlesInit, () => {});
</script>
</body>
</html>
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