Get started with tsparticles-preset-triangles CDN
MIT licensed
Tsparticles-preset-triangles is a library for creating triangular particle effects in WebGL.
Tags:- tsparticles
- particles.js
- particlesjs
- particles
- particle
- canvas
- jsparticles
- xparticles
- particles-js
- particles-bg
- particles-bg-vue
- particles-ts
- particles.ts
- react-particles-js
- react-particles.js
- react-particles
- react
- reactjs
- vue-particles
- ngx-particles
- angular-particles
- particleground
- vue
- vuejs
- preact
- preactjs
- jquery
- angularjs
- angular
- typescript
- javascript
- animation
- web
- html5
- web-design
- webdesign
- css
- html
- css3
- animated
- background
- confetti
- fireworks
- fireworks-js
- confetti-js
- confettijs
- fireworksjs
- canvas-confetti
Stable version
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How to start using tsparticles-preset-triangles CDN
<!DOCTYPE html>
<html>
<head>
<title>Get started with tsparticles-preset-triangles CDN - cdnhub.io</title>
<style>
body { margin: 0; }
canvas { width: 100%; height: 100vh; }
</style>
</head>
<body>
<script src="https://cdn.jsdelivr.net/npm/[email protected]/worksans.min.css"></script>
<script src="https://cdn.jsdelivr.net/npm/[email protected]/build/three.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/tsparticles.min.js"></script>
<script src="https://cdn.cdnhub.io/tsparticles-preset-triangles/2.12.0/tsparticles.preset.triangles.min.js"></script>
<script>
const particlesContainer = document.createElement('div');
particlesContainer.id = 'tsparticles';
document.body.appendChild(particlesContainer);
const particlesInit = async () => {
await tsparticles.load('tsparticles', 'https://cdn.jsdelivr.net/npm/[email protected]/dist/js/parts/triangle.min.js');
const particleSystem = new tsparticles.Triangle({
id: 'tsparticles',
container: particlesContainer,
width: window.innerWidth,
height: window.innerHeight,
particles: {
number: {
value: 100,
density: {
enable: true,
value_area: 800
}
},
color: {
value: '#ffffff'
},
shape: {
type: 'triangle'
},
size: {
value: 5,
random: true,
anim: {
enable: false,
speed: 1,
size_min: 0.1,
sync: false
}
},
opacity: {
value: 0.5,
random: true,
anim: {
enable: false,
speed: 1,
opacity_min: 0.1
}
},
move: {
enable: true,
speed: 1,
direction: 'none',
random: true,
straight: false,
out_mode: 'out'
},
link: {
enable: false
},
interact: {
detectsOn: 'canvas',
modes: {
grab: {
distance: 400,
maxDistance: 500
},
repulse: {
distance: 200,
duration: 0.4
},
push: {
particles_nb: 1
},
trail: {
enable: false,
length: 0.5,
color: '#000000'
}
}
},
clipDetect: false
},
interact: {
detectsOn: 'canvas',
modes: {
grab: {
distance: 400,
maxDistance: 500
},
repulse: {
distance: 200,
duration: 0.4
},
push: {
particles_nb: 1
},
trail: {
enable: false,
length: 0.5,
color: '#000000'
}
}
},
fpsLimit: 60,
interactable: true
});
};
particlesInit();
window.addEventListener('resize', () => {
particlesSystem.resize();
});
</script>
</body>
</html>
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